الجمعة، 25 أكتوبر 2013

Protfolio # 2

- She is online game designer with 10 years experience.
- She said have important work to do, we're surrounded by potential collaborators, and we learn quickly and in a low-risk environment.
- Invest 3 billion hours weekly playing online games.
- She creates games that use mobile and digital technologies to turn everyday spaces into playing fields, and everyday people into teammates.
- Her game-world insights can explain and improve the way we learn, work, solve problems, and lead our real lives
- Her goal for the next decade is to try to make it as easy to save the world in real life as it is to save the world in online games.
- The game that can give you 10 extra years of life
- She think If you can manage to experience three positive emotions for every one negative emotion you dramatically improve your health and your ability to successfully tackle any problem you're facing.
-Avatars are a way to express our true selves, our most heroic, idealized version of who we might become.
- She is from Brooklyn California.
- Gaming industries are making gaming consoles that run on low energy.
- Gamers have a strong social network, they actually like the other person just by playing a game with them even if they lose.
- Economist Edward Casanova spent time to figure out why gamers spend a lot of time, in his research result he says that it will bring out the better of the person just by playing games and made stronger relations with other gamers.
- Ancient Greek horatus says the first games where invented in the kingdom of Lydia
- A great famine came over the kingdom, thus they started making people play games in order to save them from disasters.
- She made an online game called world without oil, making it so real that it challenged players.
- 700 players played this game in 2007
- She made another game called super struck.
- Gamers are human resource that she believes that will save the planet.

الاثنين، 21 أكتوبر 2013

Portfolio # 3


Video Game Review Worksheet

 

 

Name: Rashed Rabei Abdulla Hamoudi                          Section CMN

Name of Game: Super Mario

Date of Release:   1985  Age Rating: 10 +  Publisher: _Nintendo
 

 

What is the objective of this game?

The objective is to race through the Mushroom Kingdom, survive the main antagonist Bowser′s forces and save Princess Toadstool

 

What genre does this game fall under?

Platforming.

 

How hard is this game?  Is it easy to learn how to play?

Game is not that much hard and it can be played easily.

 

 Does it remain challenging as you advance?

It remains challenging as it consists of eight worlds with four sub-levels called "stages" in each world. Also includes some stages taking place underwater.

 

What is your overall opinion of the game?  Why?

Very good game. Keep challenging.

 

Evaluate the graphics.

Graphics animated rather than static.

 

Evaluate the sound.

Sound is matched with game environment.

Will this game hold up to repeated replaying?  Why / why not?

Yes, as the game ends when all lives are lost

 

How does this game compare to other games in the same genre?

It is easy and more interesting.

Give an overall rating for this game and explain why.

10/10  The game was created specifically as a pick-up-and-play experience that can be instantly enjoyed by players of all skill levels on the Nintendo 3DS system